I recently came across an article I wrote this past February on building a team for game development, which headlined in the Training Conference daily newsletter called Game On or Game Over for Online Training. I defined the four critical components to effective management of immersive learning simulation (ILS) projects:
Upon further reflection, this article really can be applied to most highly interactive development projects.
Guy Kawasaki’s continuous tweets have drilled the Alltop aggregate sites into my psyche, and there it was—a site for eLearning! To apply to be accepted, it required a blog name. After six months of blogging, I finally decided to name this blog: “Managing eLearning.” I will occasionally get into the weeds about eLearning tactical issues, like voicing an opinion on instructional design, but most of the time my blog posts will focus on:
A colleague asked for advice prior to an interview for a training and development job. She was selected for the interview phase in part because of her eLearning experience. Here is a summary of my advice: