I am planning to conduct a series of interviews with Clark Aldrich about his upcoming book (available for pre-order) called The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will Be Created in the Age Beyond Gutenberg to Google. This first interview explores a few general questions on the topics covered by the book, including why simulations and serious games do a better job of teaching the important “big skills like leadership, negotiation, stewardship and middle skills like directing people, probing and procurement” (borrowing from Jeff Sandefer’s forward to the book).