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Web Courseworks has categorized three game development types to better scope training projects. These include: single-concept games, multi-concept games, and immersive games.


Single-concept games for learning

  • Addresses a single learning objective
  • Portable across courses or even subject areas
  • Simulations are sufficiently realistic
  • Mastery in less than an hour

Single-concept games are often small, modular learning objects. A single-concept game might teach learners how to steer a car or identify the characteristics of a hydrogen atom.

Multi-concept games for learning

  • Addresses more than one learning objective
  • Less portable, more specific knowledge
  • Simulations moderately realistic
  • Mastery in an hour or more

Multi-concept games encompass more than one learning objective, but their scope is still somewhat limited. A multi-concept learning object might teach learners the elements of car maintenance, or how hydrogen and oxygen atoms interact.

Immersive games for learning

  • Addresses several learning objectives
  • Often contains multi-concept games or mini-games
  • Simulations are highly realistic
  • Mastery in hours, days, or weeks

An immersive game addresses several learning objectives at once. An immersive game can in fact be composed of many multi-concept games. An example would be a driver-education game in which the learner must demonstrate driving skills, proper car maintenance, and knowledge of driving rules. Another example would be a game in which the learner conducted a single oxygen atom through the process of photosynthesis and respiration.